ID
| Status
| Description
| Additional Info
|
C343-21
| Open
| Pets can be pulled through closed doors with a leash.
|
|
C343-38
| Open
| Dismounting or kicking a monster that jumps may result in landing on
the wrong side of a wall.
|
|
C343-370
| Open
| Travel (_) command can get stuck trying to plot a path past an interesting
dungeon feature, for example, a trap or fountain.
|
|
C361-5
| Help
| When getting disconnected from a game running via telnet or ssh, the game may
go into an infinite loop instead of aborting.
|
|
C362-4
| fixed
| A location with at least two boulders and another object may show the other
object instead of a boulder when one boulder is removed.
|
|
C362-5
| fixed
| For the "curses" window port, very tall menus use reserved characters.
|
|
C362-6
| fixed
| Using / or ; may produce a sentence with no period at the end.
|
|
C362-7
| fixed
| Glob pricing does not handle weight properly.
|
|
C362-8
| fixed
| For the "curses" window port, autodescribe feedback may overwrite the last
display line.
|
|
C362-9
| fixed
| On the Plane of Water, hero's steed may drown when it should not.
|
|
C362-10
| fixed
| The interaction of hero and xan flight is wrong.
|
|
C362-11
| fixed
| For the "curses" window port, if the windows get reconfigured for any reason,
the message window shows old messages.
|
|
C362-12
| fixed
| Swapping places with pet when a boulder is involved does not account for size
properly.
|
|
C362-13
| fixed
| The database entry for vortex is misleading.
|
|
C362-14
| fixed
| For the "curses" window port, there is a memory leak when using the escape
key to cancel input.
|
|
C362-15
| fixed
| For the "curses" window port, following a line of input, the next line in the
message window could be skipped.
|
|
C362-16
| fixed
| Cockatrice corpse may cause a memory leak.
|
|
C362-17
| fixed
| For the "curses" window port, characters which are both commands and selectors
act like selectors, so you can't issue the command.
|
|
C362-18
| fixed
| & command mis-handles movement commands.
|
|
C362-19
| fixed
| Dying after turning into green slime can give odd message sequences.
|
|
C362-20
| fixed
| The permanent inventory window may delay certain updates.
|
|
C362-21
| fixed
| On the Plane of Water, monsters that fly, float, or cling do not behave
properly.
|
|
C362-22
| fixed
| Message sequence for monster wielding cursed weapon doesn't mention it
becoming welded to its hand (or whatever).
|
|
C362-23
| fixed
| Curses interface: the return or enter key isn't always handled correctly.
|
|
C362-24
| fixed
| Curses interface+EDIT_GETLIN: ESC clears the internal buffer but not the
display.
|
|
C362-25
| fixed
| Monster playing a fire horn may give inappropriate wand messages.
|
|
C362-26
| fixed
| The hero may here demons while deaf.
|
|
C362-27
| fixed
| Eating a partially eaten food ration with exactly one bite left skips
may not show the correct messages.
|
|
C362-28
| fixed
| Saving the game while both punished and engulfed can result in a corrupt
save file.
|
|
C362-29
| fixed
| Saving bones with perm_invent on may result in "Bad fruit #N" warnings.
|
|
C362-30
| fixed
| Curses interface+perm_invent: there are multiple display issues.
|
|
C362-31
| fixed
| If sortpack is changed, the persistent inventory window is not updated.
|
|
C362-32
| fixed
| Curses interface: ':' matching on a long menu may highlight the wrong items.
|
|
C362-33
| fixed
| Curses interface: when scrolling, the position bars may be incorrect.
|
|
C362-34
| fixed
| Engulfed hero can pick up items worn by the engulfer; this may corrupt
the game state.
|
|
C362-35
| fixed
| Curses interface: ^H does not work.
|
|
C362-36
| fixed
| Detection doesn't find all the monsters it should.
|
|
C362-37
| fixed
| Farlook may miss that some monsters are trapped.
|
|
C362-38
| fixed
| Theft when polymorphed into a nymph angers the victim.
|
|
C362-39
| fixed
| Theft when polymorphed into a nymph may include gold.
|
|
C362-40
| fixed
| Crowned hero not getting Stormbringer gets incorrect description.
|
|
C362-41
| fixed
| Monster shooting multi-shot weapon checks ammunition against hero's weapon.
|
|
C362-42
| fixed
| Teleporting a boulder may not update the screen properly.
|
|
C362-43
| fixed
| dopickup() has a parenthesis in the wrong place.
|
|
C362-44
| fixed
| Stoning a shape-shifted sandestin does not work properly.
|
|
C362-45
| fixed
| Restoring, with perm_invent set, a game where the hero is swallowed, results
in a crash.
|
|
C362-46
| fixed
| Spellcasting monster that aims at the wrong place due to invisible hero
gives bad feedback.
|
|
C362-47
| fixed
| Rubbing a ring does not work properly in all cases.
|
|
C362-48
| fixed
| Zapping certain wands while trapped may produce a message with a missing "the".
|
|
C362-49
| fixed
| Zapping certain wands while trapped may not update which locations are
visible on the map.
|
|
C362-50
| fixed
| "stupefied" is mis-spelled.
|
|
C362-51
| fixed
| The game may panic if an engulfer is killed by an aklys.
|
|
C362-52
| fixed
| The game may crash if a helm of opposite alignment comes off due to polymorph.
|
|
C362-53
| fixed
| Pet or monster names that end in 's' may produce messages with an incorrect
verb form.
|
|
C362-54
| fixed
| Life saving from drowning while punished may produce a warning.
|
|
C362-55
| fixed
| Polymorph with boots on that drops hero into water may cause a panic.
|
|
C362-56
| fixed
| Shift-direction running does not stop at engravings.
|
|
C362-57
| fixed
| Unix: sysconf CHECK_PLNAME=1 fails if the game cannot get the Unix username
even if it is not needed.
|
|
C362-58
| fixed
| Unix+curses: Startup error or abort does not reset the terminal.
|
|
C362-59
| fixed
| The vault guard may not be able to relocate, resulting in an impossible
message.
|
|
C362-60
| fixed
| Land mines, statues, and hiding do not interact appropriately.
|
|
C362-61
| fixed
| Pits and traps may interact poorly.
|
|
C362-62
| fixed
| Monster triggering a land mine may crash.
|
|
C362-63
| fixed
| Curses: DECgraphics does not work with this interface.
|
|
C362-64
| fixed
| Curses: use_inverse is not implemented.
|
|
C362-65
| fixed
| A rumor misspells the plural of Nazgul.
|
|
C362-66
| fixed
| Yellow dragons have green breath.
|
|
C362-67
| fixed
| The cost of partly eaten food in a bones level shop behaves oddly.
|
|
C362-68
| fixed
| Count of objects in a container dropped in a shop may be inaccurate.
|
|
C362-69
| fixed
| Singular versus plural error when dropping a container with one item in some
shops.
|
|
C362-70
| fixed
| Poor grammar: message may start "That walking shoes".
|
|
C362-71
| fixed
| Assigning a new name for fruit affects mimic immitating a slime mold.
|
|
C362-72
| fixed
| Parsing the score option sometimes fails broken.
|
|
C362-73
| fixed
| Guardian angel initially displays incorrectly with hilite_pet on.
|
|
C362-74
| fixed
| Monsters that can pass through walls can swap places with those that can not,
even through a wall.
|
|
C362-75
| fixed
| Pet polymorphed into a long worm stays leashed.
|
|
C362-76
| fixed
| Music is not always handled reasonably when deaf.
|
|
C362-77
| fixed
| Dipping while blind may give too much information.
|
|
C362-78
| fixed
| Spelling error: "butterfiles" instead of "butterflies".
|
|
C362-79
| fixed
| Putting on gloves while hero's hands are slippery results in slippery gloves.
|
|
C362-80
| fixed
| Monster on monster attacks don't handle shades or silver weapon feedback.
|
|
C362-81
| fixed
| Alchemy results are known even when blind.
|
|
C362-82
| fixed
| Dipping into oil while blind may give an inappropriate message.
|
|
C362-83
| fixed
| Dipping allows naming even in description was unknown due to blindness.
|
|
C362-84
| fixed
| Dipping lichen corpse may not allow naming when it should.
|
|
C362-85
| fixed
| Plural of words that end with a 'k' sound are often wrong.
|
|
C362-86
| fixed
| Monster's decision to enter a gas cloud should not depend on the hero's
position.
|
|
C362-87
| fixed
| Slash beginning an hallucinatory monster name is not handled properly.
|
|
C362-88
| fixed
| Map is updated too late when player is asked what to call potion of see
invisible.
|
|
C362-89
| fixed
| Riders should not swap places to end up at a closed door location.
|
|
C362-90
| fixed
| Game may crash putting on levitation boots while on sink.
|
|
C362-91
| fixed
| Mimics mimicking an altar gets an arbitrary (and often inappropriate)
alignment.
|
|
C362-92
| fixed
| Clairvoyance may not show all information it should.
|
|
|
| (related spoiler bugs)
|
|