ID
| Description
| Status
| Workaround (if any)
|
SC1
| discarding a tin without eating should not count towards food conduct
| fixed in 3.3.1
| Stay away from tins if you are trying not to eat meat.
|
SC2
| spell hunger effect for wizards of high intelligence was not computed correctly
| fixed in 3.3.1
|
|
SC3
| conduct: eating meat{ball,stick,ring,huge chunk} not handled properly
| fixed in 3.3.1
|
|
SC4
| invisible monsters using mummy wrappings don't become visible
| fixed in 3.3.1
|
|
SC5
| applying weapon or wieldable tool may not end two-weapon combat
| fixed in 3.3.1
|
|
SC6
| on sokoban, incorrect messages for giants
| fixed in 3.3.1
|
|
SC7
| With Conflict, monsters may attack monsters that have just died.
| fixed in 3.3.1
|
|
SC8
| monsters steal gold from other monsters then hang around
| fixed in 3.3.1
|
|
SC9
| baby gray dragons are visible to infravision
| fixed in 3.3.1
|
|
SC10
| very low or very high CON mishandled
| fixed in 3.3.1
|
|
SC11
| throwing or being granted an artifact while wielding two weapons exercises the wrong skill
| fixed in 3.3.1
|
|
SC12
| discovered artifacts may show undiscovered object types
| fixed in 3.3.1
|
|
SC13
| Eyes of the Overworld does more than it should
| fixed in 3.3.1
|
|
SC14
| turning undead doesn't count as calling on a deity (for conduct)
| fixed in 3.3.1
|
|
SC15
| iron balls pass through iron bars
| fixed in 3.3.1
|
|
SC16
| tainted cockatrice meat doesn't stone
| fixed in 3.3.1
|
|
SC17
| polymorph into a monster with a kicking attack - wrong bonus applies
| fixed in 3.3.1
|
|
SC18
| You can see dust clouds while blind on the rogue level.
| fixed in 3.3.1
|
|
SC19
| Mirrors reflect invisible monsters when not seeing invisible.
| fixed in 3.3.1
|
|
SC20
| Wishing for gold doesn't count as a wish for conduct purposes.
| fixed in 3.3.1
|
|
SC21
| greasy fingers don't affect secondary weapon in two-weapon mode
| fixed in 3.3.1
|
|
SC22
| shopkeepers, priests, and peaceful monsters don't get angry when you cast
stinking cloud on them
| fixed in 3.3.1
|
|
SC23
| secondary weapon doesn't rust when hitting a rustmonster in twoweapon
mode
|
|
|
SC24
| throwing a cockatrice corpse barehanded should stone the player
| fixed in 3.3.1
|
|
SC25
| Drop items in a shop, decline to sell them, leave, die with bones level. Next player can get items for free.
| fixed in 3.3.1
|
|