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The NetHack DevTeam is happy to announce the release of NetHack 3.6.1.

3.6.1 is a general patch release. It includes a large number of fixes to the 3.6.0 version, all of which have been incrementally published on the public Git repository for the game.

The DevTeam has decided that 3.6.1 will be the final "official" 3.6.x version, barring some sort of major issue that requires a new release.

After this release, 3.6 will continue to be maintained in our Git repositories, however the team will focus on a new major release. Another 3.6.x release and packaged set of binaries, is not anticipated.

Here's a synopsis of some of the changes we've made in the past two years (approximately) since the release of 3.6.0 in December 2015:

1. Personnel changes

We've added some additional members to the team since the 3.6.0 release:

Alex Smith and Patric Mueller joined the team in July 2016.

Alex created the AceHack and NetHack 4 variants and is an expert on the inner workings of the game and the ways in which they can be exploited.

Patric is probably best known as the creator of the UnNetHack variant. He also created NetHack-De (a German translation of NetHack) and has considerable involvement in the Junethack tournament.

2. Gameplay changes

There are fewer gameplay changes in 3.6.1 than in 3.6.0, but still over 500 items. Here are a few, though not necessarily the most important, examples:

General New Features

NetHack Community Patches (or Variations) Included

For a complete, very granular, but not necessarily clear list of the changes incorporated in this release, please take a look at the file doc/fixes36.1 in the source distribution. This file has a full list of all changes to the game.

The text in this file is populated automatically for the development team's own use and is provided "as is", so please do not ask us to further explain the entries in that file. Some entries may also be "spoilers", particularly in the "new features" sections, so read at your own risk.

3. Deprecations announced post NetHack 3.6.1

3.6.1 is essentially a maintenance release and as such doesn't change much in terms of what is or is not supported. However there will be some significant changes to support in the next major release.

The following ports will be dropped from the next major release unless someone comes forward to maintain them:

Starting with the next major release, we will be dropping support for most K&R and pre-ANSI C features, including: Starting with the next major release, we will start using ANSI C features; which ones have yet to be determined.

If you are actively running NetHack on a system that cannot handle full ANSI C, please let us know some details and we _might_ be able to accommodate you.

Save File Portability

Save files should be portable between version 3.6.0 and 3.6.1.

We did, however, identify a bug early in the 3.6.0 release that may affect some score files. For full instructions on how to deal with this bug, please go to: fixrecord.html Yes, this is in the 3.6.0 tree as it is a 3.6.0 bug.

As with all releases of the game, we appreciate your feedback. Please submit any bugs using the problem report form.

Also, please check the known bugs list before you log a problem - somebody else may have already found it, after all.

Happy NetHacking!

For the DevTeam...

Mike Stephenson

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